...then one of the constant challenges would be fixing your beat-up, super-ghetto car and changing a flat on the fly.
...then one available upgrades would be getting a better, more reliable car...but only after several months on the job.
...then at higher levels, you'd be forced to find houses on dark streets at night that feel no need to display their house numbers so that even if there was a light on, you wouldn't be able to tell which house you were supposed to be at.
...then the higher level would also have multiple streets with the same name that force you to guess which one to go to. (Reminder: this actually happens.)
...then tips would only be about 13% comparable to the amount of distance travelled. Sometimes you'd go one mile and get three dollars, while others you may travel five miles and get a customer who waits for you to count out all their change rather than to let you keep a few cents.
Because this is a video game.
And sometimes games are more fun than real life.
|A Pizza Hut Delivery Driver leveling up. |
(Okay, so maybe it's actually a screenshot from City of Heroes. I don't have screenshots from the Delivery Demo yet, okay?!)